Designing artefacts as story-catalysts
NYC: Eying the pie sleigh
NYC: Only the sharpest tool are good enough for crafting cardboard-induced narratives
GOTHENBURG: Fresh eyes and bloody hands
MALM�: First Person Candy-Vest
MALM�: Blueberry soups for the anti-caffeinists

NYC: Story Catalyst materials and tools
MALM�: If you just bring enough boxes on your shopping tour something interesting is bound to happen
LUND: Involving other people always makes a better story
MALMÖ: Off to get candy for the kafferep

MALM�: Not all shop owners are prepared to accept complaints involving fruits that suddenly transformed into cardboard

MALM�: Fiften quick minutes of ideating

LUND: All great stories include some kind of conflict or problem - sometimes involving red cars
NYC: A selection of more or less post-optimal footwear
NYC: Don't let those pies escape
NYC: Entagled students on their way to the candy store for post-coffee mints
NYC: The ITP Coffee Squad pose for their own camera
LUND: "The Adventure Generator"

MALM�: Cardboard loves coffee
LUND: Self-handicapping coffee-shopping enables social interaction with flannel shirted strangers
MALM�: Thumb of rules
MALM�: Too easy?
GOTHENBURG: Trying to be creative without using the third hand
GOTHENBURG: Subtle story augmentation

MALM�: Angular, social carboard garment
LUND: Storskopan takes you on a well-balanced tour on the edges of proper supermarket behaviour